/*
 * MenuInicial.h
 *
 *  Created on: 05/03/2013
 *      Author: eusyar
 */

#ifndef MENUINICIAL_H_
#define MENUINICIAL_H_

#include "core/GameState.h"

using namespace eats_core;

class MenuInicial : public GameState{
public:
	MenuInicial();
	virtual ~MenuInicial();

	bool setUp();
	//void tearDown();
	bool render();
	void update();

	bool loadAndEnableEnemies();

};

#endif /* MENUINICIAL_H_ */
